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Accueil: Parcours

ABOUT ME

I hold a Master’s degree in 3D Engineering & Game Development from ESGI and have recently completed an intensive training in Data Science & Artificial Intelligence at Le Wagon. This unique combination of skills allows me to bring technical rigor, creativity, and a strong product mindset to both software and data projects.

Over the years, I have collaborated on multiple game and application development projects, coding in complex environments and optimizing real-time systems. My experience also extends to data-driven projects, including NLP, predictive modeling, and end-to-end machine learning pipelines.

I am passionate about solving problems, learning new technologies, and working in multidisciplinary teams. Outside of work, I enjoy travelling, discovering new cultures, and tasting local dishes. As for games, I have a soft spot for pixel art titles.

MY PORTFOLIO

Projects

Some of my realizations :

KickPredict

My role : Data scientist Prédire la réussite d'une campagne de financement d'un projet, en se basant sur les données collectées du projets Kickstarter et de leurs commentaires

infusion

My role : Game programmer Infusion is a coop game. You are two magicians who will use a staff for reach the next portal

Teddius Legacy

My role : Game programmer Teddius Legacy is a Shoot 'em up game. You control Teddius, a bear who wants to destroy evil video games robots

Brothers of Duel_edited

My role : Game programmer Brothers of Duel is a mobile shooting game. It's a turn by turn arcade game where two player can play. Each of you will have to firstly choose where move and shoot

Mookie2

My role : Game programmer Mookie is a educational mobile game. Accompany your Mookie and explore labyrinths to evolve it.

Accueil: Réalisations
Accueil: Contact

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Social Media

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